Talk:Megami Tensei
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Wiki Education Foundation-supported course assignment
[edit]This article is or was the subject of a Wiki Education Foundation-supported course assignment. Further details are available on the course page. Student editor(s): Ameliashort.
Above undated message substituted from Template:Dashboard.wikiedu.org assignment by PrimeBOT (talk) 03:49, 17 January 2022 (UTC)
PC
[edit]Why do half the games have Win2000/PC etc. listed for them? AFAIK, the only SMT game that came out on PC was Giten Megami Tensei, which was on PC98/Win98. Kirbysuperstar (talk) 09:39, 12 January 2008 (UTC)
Those other ports are strictly Japan exclusive. They are released by a company called i-revo as stated in the Japan wiki articles. Iron2000 (talk) 16:56, 27 January 2008 (UTC)
In Japan
[edit]Are Japanese players ever confused by the number of spinoffs and spinoff sequels present? Or do they memorize them all?
Roll Call
[edit]Who else has been working on these articles? Come on, don't be shy :)
--Morzas Merix 15:53, Apr 6, 2005 (UTC)
- Hello... 193.51.24.15 (an adress from my old university ^^) and 82.65.196.106 here, from before I created an true account on Wikipedia. Thanks for the grammatical corrections - my english is awful. Ialdaboth 23:07, 13 Jun 2005 (UTC)
- I've been hard at work trying to expand the MegaTen articles. It seems there is a lot of work to do!
If we have anybody fluent in Japanese, we can extract a LOT of information from the Japanese wiki. I'd also like to add info on the Megami Tensei OVA as I've seen it and I'm currently the novel of the same title but I don't know if I should make a separate article or put them with the game. 68.123.155.254 11:09, 28 October 2007 (UTC)
Spin-offs
[edit]Just wanted to point out that there IS an article for "Persona_(video_game)" which describes the first two titles in that series and the US versions. I'm not sure how that large block of dangling links should be handled though. --Larry 07:37, 10 April 2006 (UTC)
Since there's a link to the article with info. on the Persona series, I'm going to remove the links to the non-existant articles on the individual pages. Hope that's OK. Kuribosshoe 05:25, 24 May 2006 (UTC)
Majin Tensei
[edit]In the article, Majin Tensei is translated as Reincarnation of the Demon God. In Megaten universe only, Majin 魔神 is a clan of chief deities from various pantheons rathen than meaning demon(evil) god in this case. --Peep
"Controversial content"
[edit]Can someone provide a source for the statement that the games weren't localized "because of their controversial content?" In at least some cases, the games weren't localized for reasons other than any potential controversy about their content (e.g. Sony Computer Entertainment America's policies against games that are direct ports from other systems).
Since no one has sourced this, I've removed it. Kuribosshoe 09:26, 27 May 2006 (UTC)
- Rather than removing the section you would be better off to clarify. Nintendo of America's former content policy is well known. Thus, every Famicom and Super Famicom Megaten game was ineligible for stateside release.--Dustin Asby 02:14, 4 December 2006 (UTC)
Meaning of 真・女神転生
[edit]The article states that the title is often translated to "Reincarnation of the True Goddess." More correctly the title means "The True Shin Megami Tensei" or "The True Reincarnation of the Goddess." Atlus always uses a dot between "Shin" and "Megami Tensei," i.e. 真・女神転生.--Dustin Asby 03:05, 4 December 2006 (UTC)
- Shin is a pun that really means "new", as in reboot, but *new* would be tacky, so the other kanji is used instead. Its very debatable that Shin games are more this or that. If anything they are probably a heresy. Megaten 2 has a very solid story that is Biblical in scope. The original Shin games are kinda just all over the place like a Saturday morning cartoon. So if one is less true, it's probably the latter.--67.54.192.38 (talk) 06:17, 28 June 2011 (UTC)
See also... ?
[edit]Why are Earthbound and The World Ends With You listed in the see also section? Other than the fact that the games share a common genre (JRPG), I see no real semblance between the majority of these games. 98.15.233.250 (talk) 20:49, 4 July 2008 (UTC)
- Removed neither games are cool enough to lets you beat the YHVH like MegaTen. L-Zwei (talk) 04:39, 5 July 2008 (UTC)
Persona 5 coming to Wii/PS2?
[edit]Is there any proof of this? —Preceding unsigned comment added by 69.154.25.40 (talk) 04:06, 10 June 2009 (UTC)
- Sony finds interest of the potential of SMT Persona series thus may offer the technical support for Atlus to develop new Persona installment for PS3 exclusively. Source -- Sameboat - 同舟 (talk) 05:07, 10 June 2009 (UTC)
- E3 has been and finished, and no announcement, perhaps this is premature? 85.134.133.207 (talk) 02:12, 11 June 2009 (UTC)
With articles appearing today (like this that list Meguro as the producer for P5 even though there's no official announcement, I've created redirects for SMT: P5 and P5 to salt them. --MASEM (t) 15:17, 6 August 2009 (UTC)
- Two years later, it's basically confirmed that Persona 5 will at least be a PS3 game, with the advent of Catherine. 174.111.86.22 (talk) 13:48, 1 March 2011 (UTC)
Anyone?
[edit]I was wonderng if anyone wanted to work together to beef up the Megami Tensei articles that need it, particularly this one. ?EVAUNIT神の人間の殺害者 16:20, 24 October 2009 (UTC)
Shin Megami Tensei vs Megami Tensei
[edit]This series is called "Shin Megami Tensei", not "Megami Tensei". Yes, the original two games were called just Megami Tensei and the "Shin" came from the Super Nintendo's naming style in Japan. That, however, does not change the fact that this series is largely known as "Shin Megami Tensei". Not a single game since the original two has been called "Megami Tensei" yet a good deal of them in Japan have been "Shin Megami Tensei" long after the SNES days. Furthermore, ALL of these games have been released outside of Japan under the "Shin Megami Tensei" title. Atlus itself refers to this as the "Shin Megami Tensei franchise". Not sure why Wikipedia refuses to accept this, but it's time to change this article to reflect the fact that this series is Shin Megami Tensei, not Megami Tensei. —Preceding unsigned comment added by 108.5.100.31 (talk) 20:29, 27 January 2011 (UTC)
- "真・女神転生"/"Shin Megami Tensei" is little more than branding to raise awareness, due to the success of that Super Famicom game; the same applies to its overseas brandings. You will notice that many of the subseries are given particular brandings to begin with, which are dropped later; Devil Summoner and Persona come to mind, and to a lesser extent, Majin Tensei. The series is referred to and will always be referred to as "女神転生"/Megami Tensei, "メガテン"/"Megaten", and the variations of. (Fun fact: there's even a video game composer that uses "Megaten" as a nickname.) 174.111.86.22 (talk) 13:42, 1 March 2011 (UTC)
- Technically Megami Tensei is a very specific term, as is Shin Megami Tensei. Megaten is a popular coinage. North American games etc slap "Shin Megami Tensei" on the front of everything, but only a few Atlus franchises fall into this category. Majin Tensei is its own thing, as is Persona. It's like an unofficial multiverse where gameplay just happens to coincide because it's all done by the same people and they have the legal right to do that. It's true the origins all trace back to Megami Tensei, but that's all you can really say.--12.213.80.54 (talk) 06:13, 28 June 2011 (UTC)
FWIW: I edited the opening paragraph, owing to confusion about this. Shin Megami Tensei is a "reboot" that happens in a different universe (that is much more convoluted/digressive than the original's, more biblical epic styled format.) Other spin-offs like Persona and IMAGINE briefly flirted with using "Megami Tensei" being apart from the SMT universe, and the original was remade for the Super Famicom. They are distinct. I personally feel the original is much more refined, and is superior, and that the tone of the latter games is if anything heretical/silly compared to the original's vision. It's sometimes hard to believe the same people directed all of these titles. MTII and the first Persona game are the best the series has to offer, both baring the plain MT title.--184.63.159.28 (talk) 10:20, 1 November 2018 (UTC)
Wording
[edit]Why are, in just one paragraph, Demons consistently referred to by 'nakama' and 'akuma'. I understand that the names are originally given to show the Japanese origin and reasoning for the words (ie. the homophone of 'nakama' and the japanese word for comrade, which is also not given) but to continue using these in the paragraph after these facts seems odd. They aren't used anywhere else in the article, and in the English games, Demon is used universally. Is there a justification for this? The paragraph in question. The enemies in the series tend to be referred to as akuma (悪魔?, "devil" or "demon") rather than the "monster" term used in many other RPGs. The player can recruit akuma to their side so that they become nakama (仲魔?) – "friendly demon", a homophone for "comrade" (仲間?). It is also possible to fuse multiple nakama to create another, more powerful nakama and, similarly, to upgrade weapons by fusing them with akuma. I'm suggesting that most of the uses of nakama and akuma here be changed to demon and ally demon. — Preceding unsigned comment added by 129.25.140.48 (talk) 00:48, 23 May 2013 (UTC)
GA Review
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- This review is transcluded from Talk:Megami Tensei/GA1. The edit link for this section can be used to add comments to the review.
Reviewer: PresN (talk · contribs) 19:56, 11 June 2015 (UTC)
I'll review this within the next couple of days. --PresN 19:56, 11 June 2015 (UTC)
Okay! That was a lot of reading. It's all looking really good, so just a few things below which shouldn't take that long to fix- mainly small grammar issues.
- I'd like to see the lead give an idea of how many games in total are in the series
- The Shin Megami Tensei: Persona section is a little confusing- you mention that there's two Persona 2 games without explanation, but still call Persona 5 the fifth game despite listing 6 games. Also, the last sentence uses "moniker" twice.
- "was created based around similar systems to Nocturne, while being intended" - "being" is weak, and it's a tense shift besides
- "developed by Atlus for the DS under the, Devil Survivor moniker" - no comma
- It's a bit odd to call it and link the whole phrase for "the original Devil Survivor"
- "they do share certain elements. One of its" - pronoun shift; you refer to the "games" in the first sentence and switch back to singular in the second
- "This choice was originally made to set the game apart from other fantasy-based gaming franchises of the time, and that modern day Tokyo was rarely seen in games as opposed to versions of it from the past" - the "and that" construction is off, and this sentence repeats the previous one a bit
- "to portray the thread on a global scale" - amusing typo
- "A Moon Phase System [...] was also featured" - you switch from present to past tense for this sentence only
- "The layout of the first two Megami Tensei games were noticeably different" - from what? Each other?
- "story was based on both the first book, and the third book" - no comma
- "the limited specs of the Famicom" - specs is jargon, try capabilities
- "decided that they wanted to do break" - ?
- "In many of these earlier games, staff members at Atlus had cameos in the games" - games games
- "The next entry if..., was also" - no comma
- "Alognside working on" - typo
- "According to Okada, the naming of creatures and enemies was different from the main series, so made Persona more acceptable" - so made?
- "so the team created Strange Journey with a localization in mind" - "a" localization?
- The sales numbers are confusing- you say the series sold 4 million in Japan by 2003, and 13 million worldwide by November '14, but then show that the 13 million is made up entirely by the SMT and Persona series games- what about the other games, like the regular MT games? Is the 13 million only outside of Japan? Or are you defining the whole MT/SMT series as SMT?
- ""create a truly unique fictional cyberpunk world."[104]" - period outside of the quote mark, as it's not a full sentence
- "referring to its content as "Challenging stuff" - lower case C
- Ref problems: dates are bad format in ref 67, name mess up in ref 82, you don't need to say that the author is the magazine editors in ref 105, or staff in 114. Also, you have just about everything archived but not the ANN stuff + some others in the 40s and 50s.
--PresN 19:49, 14 June 2015 (UTC)
- Fixed everything above, I think. --ProtoDrake (talk) 22:17, 14 June 2015 (UTC)
- Alright, pass! --PresN 01:25, 15 June 2015 (UTC)
Protection request on 11 August 2015
[edit]This edit request has been answered. Set the |answered= or |ans= parameter to no to reactivate your request. |
To avoid unnecessary changes & vandalism. — 73.47.37.131 (talk) 22:43, 11 August 2015 (UTC)
- Not done: requests for increases to the page protection level should be made at Wikipedia:Requests for page protection. Cannolis (talk) 01:19, 12 August 2015 (UTC)
Etrian Odyssey relation
[edit]An editor keeps on re-adding Etrian Odyssey as a spinoff of the Megami Tensei. As far as I've ever seen, this is false - they are not actually connected, they're both just merely developed by Atlus. I also doubt that such a glaring omission would have been missed by ProtoDrake and PresN when they brought the article up to Good Article status.
HÊÚL. - do you have any sources that back this claim? Any input from anyone else? Sergecross73 msg me 12:24, 10 May 2016 (UTC)
- Sergecross73, I've done research. While some staff may have been shared, Etrian Odyssey was inspired by RPGs such as Wizardry (Sourced 1 and 2). There's no connection to Megami Tensei. --ProtoDrake (talk) 12:33, 10 May 2016 (UTC)
- Thank you for your input. That's inline with what I thought, but I just wanted to document a discussion on this. Thanks. Sergecross73 msg me 17:11, 10 May 2016 (UTC)
Requested move 1 March 2022
[edit]- The following is a closed discussion of a requested move. Please do not modify it. Subsequent comments should be made in a new section on the talk page. Editors desiring to contest the closing decision should consider a move review after discussing it on the closer's talk page. No further edits should be made to this discussion.
The result of the move request was: Not moved. RM proposer mainly argued that SMT was the WP:COMMONNAME but consensus found that "Megami Tensei" (which is indeed still used in RS) is more WP:PRECISE and naturally disambiguating. It was also agreed that the proposed title wasn't very accurate. (non-admin closure) — Ceso femmuin mbolgaig mbung, mellohi! (投稿) 19:23, 29 March 2022 (UTC)
Megami Tensei → Shin Megami Tensei – I think there is an argument for moving the series article to "Shin Megami Tensei" which appears to be the commonly used current name across all regions, similar to how "Super Mario" became the name of that series going forward. It seems unlikely they are going to go back to "Megami Tensei" ever for any future games, with the original series being the only ones that use the "Megami Tensei" names. ᴢxᴄᴠʙɴᴍ (ᴛ) 11:43, 1 March 2022 (UTC)
- RSs do use "Megami Tensei" when talking about the larger series (including Devil Summoner, Persona, Devil Survivor, etc.), for example IGN, PC Gamer, GameSpot, Kotaku. I won't deny that "SMT" also is used as a catch-all, but given that "MT" is used by RSs and that switching to "SMT" makes it more difficult for us to discuss different branches of the series (if we call something part of the "Shin Megami Tensei" series, will readers take it to mean it's a mainline game or not?), I would oppose such a move.--AlexandraIDV 12:02, 1 March 2022 (UTC)
- @Alexandra IDV: Its very possible that said journalists are getting their info from Wikipedia in a self reinforcing cycle. Seeing the series called "Megami Tensei" here, they call it "Megami Tensei" even though it's been "SMT" for years. Which is an even more pertinent reason to switch titles. Either way, swapping to "SMT" will not make it tougher since only a small amount of games have the "Megami Tensei" label compared to the "SMT" one. ᴢxᴄᴠʙɴᴍ (ᴛ) 12:42, 1 March 2022 (UTC)
- This isn't an issue of citogenesis / incorrect facts getting circulated, though, it's a question about language - we are not perpetuating any untruths by continuing to call the overall series "MT" and the sub-series "SMT". I do not understand what you mean when you say that using "SMT" for both the larger series and the sub-series will not impact clarity.--AlexandraIDV 12:56, 1 March 2022 (UTC)
- the thing about if you move this article to the Shin Megami Tensei series, not only are you alienating the Megami Tensei games and Kyuyaku Megami Tensei, you're also sort of isolating the Megami Ibonroku subseries, which includes games such as Last Bible, Devil Survivor, and the first Persona game 209.82.165.135 (talk) 16:13, 29 March 2022 (UTC)
- This isn't an issue of citogenesis / incorrect facts getting circulated, though, it's a question about language - we are not perpetuating any untruths by continuing to call the overall series "MT" and the sub-series "SMT". I do not understand what you mean when you say that using "SMT" for both the larger series and the sub-series will not impact clarity.--AlexandraIDV 12:56, 1 March 2022 (UTC)
- @Alexandra IDV: Its very possible that said journalists are getting their info from Wikipedia in a self reinforcing cycle. Seeing the series called "Megami Tensei" here, they call it "Megami Tensei" even though it's been "SMT" for years. Which is an even more pertinent reason to switch titles. Either way, swapping to "SMT" will not make it tougher since only a small amount of games have the "Megami Tensei" label compared to the "SMT" one. ᴢxᴄᴠʙɴᴍ (ᴛ) 12:42, 1 March 2022 (UTC)
- I have a complicated opinion. Yes, Shin Megami Tensei was frequently used in the Western market, but nowadays that branding appears not to be used outside the actual Shin Megami Tensei subseries (See recent Persona titles and Soul Hackers 2). There's also subseries like Majin Tensei and Last Bible, which don't use the Shin Megami Tensei moniker. Also when referring to the franchise overall Japan uses Megami Tensei, and its common abbreviation is "MegaTen". I would oppose the move. And before it's mentioned, I think the commonality of reference began before the Wikipedia article, so it's probably not generating a trend. --ProtoDrake (talk) 14:01, 1 March 2022 (UTC)
- Support per nom.--Ortizesp (talk) 05:16, 2 March 2022 (UTC)
- Oppose for all the same reasons ProtoDrake listed. Megami Tensei refers to the overall franchise whereas SMT is more specific, and the western releases' SMT branding on non-SMT games was phased out by 2012. --TheHumanIntersect (talk) 05:37, 2 March 2022 (UTC)
- Oppose. Same Reasons. --Leggsie (talk) 13:44, 11 March 2022 (UTC)
- Oppose. It's a bad idea. In Japan, the series have many different names for the series. For example, Megami Ibunroku, literally means Goddess Odyssey, was used for Devil Survivor and the first Persona. Megami Tensei is good enough to describe the series as a whole. Bredino (talk) 00:41, 13 March 2022 (UTC)
lots of good stuff here
[edit]it seems no one really talks about this page much, but we should. theres a lot of good info and citations here but it's a really informal article that could use some revision. I am also bothered that Kyuuyaku Megami Tensei is completely ignored. even if it's just a 16 bit remaster, it's a hell of a game and at least warrants a mention and placement on the time line if stuff like devil kids is being mentioned. I would like to do some editing for the hell of it, at least to make some of the stuff a little less informal, I perhaps unfortunately have a bit of knowledge about the series myself and would like to spend some time looking into what has been said and what else there may be to say, might as well since theres a lot to work with as it is. I will make sure to attempt justifying any edits I make in an edit or talk page. Loosemanhole (talk) 16:20, 22 August 2022 (UTC)